Description	NO more will your opponet hail his victory as a quick and easy kill. 10 motherships (i think i lost count) this could go on all night.. and in to the next day. best played with resource injections. because there are none.
Description     
Description	
Description	hey its just what it says deal with it (targ63@aol.com) hopefully there will be more from me and overkill a.k.a. (rob128@hotmail.com) so hang in there kids and whatch for more                                                              

Font            Arial_b12.hff
Color           0, 200, 255
DropShadow      Yes


; DEFAULT SETTINGS:
type.flag                      BIT1     ; destroy mothership
type.flagNeeded                BIT1     ; FLAG: destroy mothership

;type.flag                      BIT2     ; capture capital ship
type.flagNeeded                BIT2     ; FLAG: capture capital ship

type.flag                      BIT3     ; research
type.flagNeeded                BIT3     ; FLAG: research

;BIT4 = bounties - Obselete!

type.flag                      BIT5     ; enable harvesting
type.flagNeeded                BIT5     ; FLAG: enable harvesting

;type.flag                      BIT6     ; resouce injections
type.flagNeeded                BIT6     ; FLAG: resource injections

;type.flag                      BIT7     ; resouce lump sum
type.flagNeeded                BIT7     ; FLAG: resource lump sum

;BIT8 = password protected - only let the user change this

type.flag                      BIT9     ; unit caps
type.flagNeeded                BIT9     ; FLAG: unit caps

type.flag                      BIT10    ; fuel burn
type.flagNeeded                BIT10    ; FLAG: fuel burn

type.flag                      BIT11    ; allied victory
type.flagNeeded                BIT11    ; FLAG: allied victory

type.flag                      BIT12    ; crates
type.flagNeeded                BIT12    ; FLAG: crates

;type.flag                      BIT13    ; carrier only
;type.flagNeeded                BIT13    ; FLAG: carrier only

type.flag                      BIT14    ; hyperspace
type.flagNeeded                BIT14    ; FLAG: hyperspace

type.numComputers              0
type.startingFleet             1
type.bountySize                3        ; turn off bounties (3 = off)
type.startingResources         0
;type.resourceInjectionInterval 14400
;type.resourceInjectionsAmount  2000
;type.resourceLumpSumTime       19200
;type.resourceLumpSumAmount     2000
